struct dirent {
ushort inum;
char name[DIRSIZ];
};
Where does directory inode store?
It is just an inode. Allocated by ialloc
, the same on-disk inode allocation method. Grab an empty for use. Its data are all dirent
s.
Lookup entry in directory
// Look for a directory entry in a directory.
// If found, set *poff to byte offset of entry.
struct inode*
dirlookup(struct inode *dp, char *name, uint *poff)
{
uint off, inum;
struct dirent de;
if(dp->type != T_DIR)
panic(“dirlookup not DIR”);
for(off = 0; off < dp->size; off += sizeof(de)){
if(readi(dp, 0, (uint64)&de, off, sizeof(de)) != sizeof(de))
panic(“dirlookup read”);
if(de.inum == 0)
continue;
if(namecmp(name, de.name) == 0){
// entry matches path element
if(poff)
*poff = off;
inum = de.inum;
return iget(dp->dev, inum);
}
}
return 0;
}
Create new directory entry
// Write a new directory entry (name, inum) into the directory dp.
int
dirlink(struct inode *dp, char *name, uint inum)
{
int off;
struct dirent de;
struct inode *ip;
// Check that name is not present.
if((ip = dirlookup(dp, name, 0)) != 0){
iput(ip);
return -1;
}
// Look for an empty dirent.
for(off = 0; off < dp->size; off += sizeof(de)){
if(readi(dp, 0, (uint64)&de, off, sizeof(de)) != sizeof(de))
panic(“dirlink read”);
if(de.inum == 0)
break;
}
strncpy(de.name, name, DIRSIZ);
de.inum = inum;
if(writei(dp, 0, (uint64)&de, off, sizeof(de)) != sizeof(de))
panic(“dirlink”);
return 0;
}